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thriving futures kids & youth

THE HUMAN CONDITION

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COMMUNITY STORIES

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THRIVE 2100

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THE PROGRAM INCLUDES:

  1. Global CarePac Foundation Course

  2. Teacher Education Course

  3. 24 lesson plans and activities at each grade level

  4. Thrive 2100 experience

  5. Teacher Online Support

THE HUMAN CONDITION

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  1. Global Thriving Goals

  2. Child Development

  3. Cross-Species Comparisons

  4. Governing The Commons

  5. Ancient Ancestors

  6. Cultural Diversity

  7. Our Minds

  8. Cooperation Games

COMMUNITY STORIES

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  1. Narratives & Language

  2. Moral Courage

  3. Gender Relations

  4. Storytelling for Change

  5. Economic Relations

  6. Regenerative Households

  7. Family & Childhood Relations

  8. Knowledge Coexistence

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THRIVE 2100

  1. Trees

  2. Birds

  3. Hazardess Species

  4. Motivating Species

  5. Tracking

  6. Plant Nutrition

  7. Ecology

  8. Heritage Skills

Lesson examples         

the human condition - Lesson 1              global thriving goals                 

Knowledge

Skills

Experience

Global Project

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Age 6-7

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Age 7-8

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Age 8-9

  • 4 great stories for Human, Community & Earth Regeneration 

  • Connection & Regneration Art Project

  • Initiate restoration garden project

  • Share experience and artwork with global community

  • Story of a Thriving Future 2100 

  • Thriving Futures Art Project

  • Garden Project

  • Share experience and artwork with global community

  • Thriving Forests and Community Elders Story

  • Thriving Forests and Communty Elders Art Project

  • Garden Project, Trees and Elders

  • Share experience and artwork with global community

“Stork’s Fish Game”:
Setup: Gather a soft cloth (like a bandana) to represent the fish. One person is the Stork guarding the fish, while others are Otters waiting nearby.
Gameplay: The Stork stands in the center, holding the fish. Otters circle, aiming to steal the fish without getting tagged.
Action: When the Stork drops the fish, Otters swarm in. If tagged, an Otter drops the fish and restarts. The game is a frenzy of movement.
Successful Steal: Otters must return the fish to the circle edge without getting tagged. Successful stealers become the next Heron.
Fun and Agility: This game brings excitement, aliveness, and quick thinking. Try it yourself or watch—it’s a lively experience! 

“Animal Detective Game”:
Preparation: Create Animal Cards with local animal names, descriptions, diets, habitats, and symbolism. Include pictures for realism.
Gameplay:
Participants wear cards on their foreheads or backs.
They ask each other “yes/no” questions to deduce their animal.
Successful when everyone solves their mystery.
Wrap-up:
Share clues gathered with an instructor.
Guess the animal; if correct, reveal the card.
Discuss animals and their traits.

“Plant Parts Memory Game”:

  • Preparation:

    • Collect 5-12 plant leaves, seeds, fruits, bark chunks, or sticks.

    • Keep them hidden in a bandana or pocket.

    • Choose fewer parts for younger kids, more for older ones.

    • Collect only items already on the ground.

  • Setup:

    • Ask everyone to turn away.

    • Arrange the plant parts on the ground (preferably on a bandana).

    • Cover them with a second bandana.

  • Gameplay:

    • Uncover the items for 30 seconds.

    • Memorize their details and arrangement.

    • Replicate the arrangement within a time limit.

    • Observation Boost: Notice how keenly participants observe during the second round.

  • Final Arrangements:

    • Participants glance at other groups’ piles and compare findings within their own group.

    • They make their final arrangements, like spy-like instant-accurate memory.

Knowledge

Skills

Experience

Global Project

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Age 9-10

  • 4 Great stories of Thriving 

  • Thriving futures Story telling project

  • Regenerative Garden design project 

  • Share experience & stories with global community

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Age 10-11

  • Thriving Future 2100 Film Presentation 

  • Thriving Futures Performance project

  • Regenerative Garden soil project

  • Share experience & performance with community

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Age 11-12

  • Global Thriving Goals - Mapping project

  • Global Thriving Goals - Connect & Plan project

  • Global thriving Goals in action experience

  • Share experience and project  with global community

  1. Deer and Jaguars:

    • Choose one or two participants as Deer.

    • The Deer act like real grazing deer, nibbling on grass and occasionally looking around.

    • They stand apart from others, backs turned.

    • The rest become Jaguars.

  2. The Hunt:

    • Jaguars start from a distance.

    • Silently, they stalk toward the Deer.

    • When the Deer turn their heads, Jaguars freeze.

    • If a Jaguar is caught moving, they restart.

    • A tapped Deer becomes the next Jaguar.

  3. Referee:

    • Someone acts as referee to ensure fair play.

It’s a thrilling game of stealth and strategy!

 Trail Chase Game:

  1. Set-up:

    • Begin by sharing a story or scenario to set the scene.

    • Explain that you, as the leader, will have a two-minute head start.

    • While participants close their eyes and ears, you take off running.

  2. Dragging a Trail:

    • As you run, drag a stick behind you on the ground.

    • Aim to leave a noticeable trail—this works best in sandy locations.

    • If in forests or fields, ensure your stick has a sharp point and apply enough pressure to create a visible mark.

    • You might want a partner to help with stick-dragging.

    • Note: It’s not the most comfortable way to run, but it adds to the challenge.

  3. Tactical Evasion:

    • Give a crow call to signal the start of the chase.

    • Keep running even after participants begin tracking you.

    • Vary your trail: go over rocks, hard-packed dirt, and then return to soft, easy-to-track soil.

How to Compost with Kids:
Children will get more from the experience if they have their own compost container. A garbage can or plastic bin that is at least 3 feet (1 m.) tall and 3 feet (1 m.) wide is large enough to make compost. Drill 20 to 30 large holes in the lid and in the bottom and sides of the container to allow air in and let excess water drain through. A good compost recipe includes three types of ingredients:

Dead plant material from the garden, including dry leaves, twigs, and sticks.
Household waste, including vegetable scraps, shredded newspaper, tea bags, coffee grounds, eggshells, etc. Don't use meat, fat, or dairy products or pet waste.
A layer of soil adds earthworms and microorganisms that are necessary to break down the other materials.
Add water now and then, and stir the container weekly with a shovel or large stick. Compost can be heavy, so little ones may need help with this.

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